Solved
Prototype: loop one animation and play another once on the same page
2 replies · 244 views
Wren SaitoAuthor
Put each one in its own component with its own interaction. Component-level animations run independently from the frame: give the spinner an After delay → Loop interaction, and the checkmark a single After delay → Change to with no loop.
Jump to postI want a spinner that loops forever and a checkmark that plays once, both on the same frame. When I set the frame's animation to loop, both loop. Possible?
That works. Didn't realise components could hold their own interactions.
Put each one in its own component with its own interaction. Component-level animations run independently from the frame: give the spinner an After delay → Loop interaction, and the checkmark a single After delay → Change to with no loop.